
»Otherkin: A Social Software« is a role-played experimental radio performance that takes place through the lens of a fiction theory narrative centred around the idea of Otherkin and the notion of companion species – human beings entangled with other animals, organisms, landscapes, and technologies. The work aims to bring up questions of new animism, translocality, and why it is so important to leave behind the outdated notion of human exceptionalism.
The piece will be played in real-time through core characters, many of which are public participants selected via open call. These participants will take part in a workshop to develop their new identities and collectively, through guidance, generate methods to perform their companionship species.
The audience will also have the ability to interact as a character or feed data sets into the gamemaster, which will be played over the piece and responded to accordingly in real-time. This layer of the work explores human computer interaction, online communities (avatar, echo chambers, self), and information structures and theory.
The narrative will be honed-in by experienced key players who are part of Omsk Social Club, Cashmere Radio, and invited artist/producer Alexander Iezzi who will mix the work live.